Week 5 - VS Mode, Animal Pulling and New Design Document


On this week I focused on developing the VS Mode with the second player's actions and special attack. This also includes a bar meter that fills each time the player hits the UFO, when it is charged, it becomes possible to launch the special attack. I also made it possible for the player 1 to pull two more animals to add difficulty to the game. Also, I started to analyse what needs to be updated in the design document. 

Get Cow Stealer

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