Devlog
- July 01, 2022 by jcja#MOJO, #Logs, #Final Report, #Final DeliveryDuring this week our group prepared and took participation in the MOJO event to demonstrate our game. During the event a few bugs were found in our game and I fixed some of them throughout the week. I... Continue reading
- June 24, 2022 by jcja#Play Testing Plan, #UFO, #Beam, #Versus, #BugsOn this week I focused on the development of the play testing plan document, developed a new powerup up that increases the beam pulling speed refactored the Bully beam in order to not increase the UFO... Continue reading
- June 17, 2022 by jcja#2nd Design Document, #Powerups, #Traction Beam, #Alien BullyDuring this week I focused on the development of the second iteration of the design document. Also I made a template to add Powerups to our game and proceed with developing a powerup that increases th... Continue reading
- June 10, 2022 by jcja#VS Mode, #Animal Pulling, #Design DocumentOn this week I focused on developing the VS Mode with the second player's actions and special attack. This also includes a bar meter that fills each time the player hits the UFO, when it is charged, i... Continue reading
- June 02, 2022 by jcja#Prototype, #Movement, #Pulling, #Peer Evaluation, #StoryboardOn this week I focused on developing the player's actions prototype. This includes movement, and cow pulling. The storyboards and peer evaluation report were developed as a group... Continue reading